3D2life Studio
 
I've been working a lot with 3ds max vray and Thefoundry Nuke which is a powerful compositing program.
Since we're going to composite CG elements in real life footage. I've been testing out especially the vray materials, because they are so realistic. Our modelling team are using normal maps, I don't know how to use them but know what they do. Guess I'll look at it later..

My main assignment in this group is to work with materials and post production. I'm currently working with 32bit float HDR and Open.EXR. We set everything into Gamma 2,2.  After that we composite it in Nuke basically. Why we choose Nuke is because it has a node based graph, no layers. Quickness and mobility.
Here I show some images of nuke compositing node graph and HDR image.



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